2012 was a great year for games writing, as this site testifies to. But, for one reason or another, we missed out on posting some pieces of games writing that fit what we’re after—be it smart, funny, pointed, or just plain good. This is one such piece of writing.
Man oh man do I appreciate what Adam does for Good Games Writing. He’s a stand-up fellow, and one of relatively few people I’ve seen that regularly approaches games from a religious angle (you’ll be seeing more of these people soon, though!).
Needless to say, he’s not the first person that would come to my mind in defending the release of The Binding of Isaac on 3DS, though his appeal to Nintendo is a great one:
Morally speaking, it’s not Nintendo’s place to safeguard the intellectual constitutions of its customers. They didn’t make Isaac, and if I take issue with the game, I want to engage McMillen on the topic. He made the game, he can take it, and if I find myself counter to its themes or even offended by them, I can take it. Scripture has been around for quite awhile, it’s not going to crumble at a little criticism.
Read: Nintendo, We Need to Talk about Isaac.