"Don't be a dick." That simple notion is the first of Victor Lucas' 3D rules. The others? Don't dick around and don't hang out with dicks. Some would lead you to believe the games press is filled with dicks. It's not. With this in mind, I seek out the best games writing - from news to interviews to reviews and beyond - and highlight it here.
Mario and co. appear regularly in good games writing, in no small part because, well, it’s Mario. This is a series that sells millions even when iterating. The classics—Super Mario Bros. 3 and Super Mario World especially—offer whimsy and inspire imagination. The following are about just that:
1991’s Super Mario World Is the Best Wii U Game Yet - Chris Kohler: This is something of an essay about the Wii U and what Nintendo can do to harness its library of games, but ultimately, as the title suggests, it’s Super Mario World that the argument surrounds.
On the level: Super Mario Bros 3 (1988): Level 5-3 - Zack Handlen: This one is specifically about a Mario game, and revolves a specific, one-off power-up, called Kuribo’s Shoe. Why is it memorable? Read on to find out more.
Also relevant, the conclusion:
“And every time, Mario comes back, short and vulnerable and ready to go. A little nothing of a guy, but with so much possibility.”