"Don't be a dick." That simple notion is the first of Victor Lucas' 3D rules. The others? Don't dick around and don't hang out with dicks. Some would lead you to believe the games press is filled with dicks. It's not. With this in mind, I seek out the best games writing - from news to interviews to reviews and beyond - and highlight it here.

Theme by Andy Taylor, modified by Aaron Hudspeth.

 

Inclusion in Games

Videogames aren’t the most accessible things. Have you played Dark Souls? That’s one type of challenge. A whole other plane exists, though, where challenges don’t make it fair for everyone. If you have some kind of deficit—in vision, in body, whatever—games can be nasty. But there’s hope thanks to these two organizations.

Ablegamers:

G4TV talks with the group about their efforts to keep these things in mind. Here’s a rather poignant quote:

“We don’t want any advantage over the competition, we just want to play. There should be no barriers to fun.” Spohn enthused.

Game Accessibility Guidelines:

BeefJack, meanwhile, chat with Game Accessibility Guidelines. Ian Hamilton reminds gamers, though:

It is extremely rare to find a developer who intentionally wants to exclude players from enjoying their game. People working in the games industry are generally a very nice bunch who really do want to do the best by their players.

Both articles do offer other information about their respective initiatives and why this type of thing matters. With the frequency I’ve seen the subject arise as of late, I’m quite optimistic that change is in the air.

  1. goodgameswriting posted this