"Don't be a dick." That simple notion is the first of Victor Lucas' 3D rules. The others? Don't dick around and don't hang out with dicks. Some would lead you to believe the games press is filled with dicks. It's not. With this in mind, I seek out the best games writing - from news to interviews to reviews and beyond - and highlight it here.
Theme by Andy Taylor, modified by Aaron Hudspeth.
Here’s a bit of game design 101, according to ‘Charmie’.
How do you apply it? Start with the core mechanic (fling in Angry Birds, jump in Mario) and go from there!
If you get the basics, the rest falls into place on its own. This article clearly highlights the basics and provides numerous, colourful examples. It’s great.
And if you’re still not convinced about the interaction between the storytellers and the developers, you can read “Why Screenwriters Fail At Game Writing”.